Class Dojo is a new way of doing classroom point systems. Class Dojo lets you easily reward students for positive behaviours in real time to be shown on your Interactive Whiteboard. You can do this via your PC or Mac and it even allows you to control it via your smartphone or iPad.
Each student is a assigned an avatar (there is the ability to customise this) and the teacher has the ability to customise the reward behaviours to match what your particular focus could be. When you notice a behaviour from a student that can be rewarded you click on that student’s avatar and choose the appropriate behaviour displayed. It then flashes up on screen with a sound to display the child’s name and the positive behaviour they were displaying. The system keeps a record of the behaviours each student displays. This could be a very important tool in reflecting on what behaviours as a teacher we are seeing or rewarding and what behaviours we need to highlight more often.
It can focus on negative behaviours as well, but you will be pleased to know that the system gives you the ability to only focus on positive behaviours. Class Dojo is still being developed and new things will be added down the track, but the good thing is that they encourage you to give them feedback about what options you would like into the future.
I have personally used Class Dojo with my class last term and they loved it. I started to customise the behaviours to include particular skills that I would like the students to focus on during a lesson. Being explicit with expectations and the fun way of rewarding students proved to be a great motivating factor for the students in my class.
If you are like many classes that use a table point or team point system then you can still use Class Dojo, by just entering the table or team name instead of student’s individual names.
Please find below a video demonstration by Nigel Lane.
How do you use Class Dojo in your classroom? Leave a comment with your response.